Originally Posted By Mr X I was bummed when my Hunny Hunt ride got to the Tigger section and the cars never bounced. Is that something that was just off for the day, or is it no longer an effect?
Originally Posted By FerretAfros I guess it's been nearly a year since I was there, but it worked just fine on my trip That said, I was a little surprised that the effect didn't live up to all the hype. Although it's really cool, when your car is bouncing you barely notice that the entire room is bouncing with you; it just sort of looks like everything is staying still. I almost think it would have been more effective if the cars didn't bounce
Originally Posted By NGrey I was just at TDR last week and the bouncing room did not work on either the 24th or 26th. I was quite disappointed, as were my travel companions.
Originally Posted By SuperDry It was broken when I went in May. The book opening and closing at the end was also broken, but that seems to be the case about half the time.
Originally Posted By NGrey It seems uncharacteristic of OLC not to fix broken effects, especially one that is a highlight of the attraction.
Originally Posted By SuperDry << **The book opening and closing at the end** >> The big book to the left, immediately before you get to unload. The cover used to close just as you passed it. <<< It seems uncharacteristic of OLC not to fix broken effects, especially one that is a highlight of the attraction. >>> It sure is. It used to be a struggle to find a single effect not working on any attraction during an entire visit. Now, major effects like this are broken for weeks at a time. It's still not nearly as bad as the other parks, but it's a move in the wrong direction.
Originally Posted By Mr X ***The big book to the left, immediately before you get to unload. The cover used to close just as you passed it.*** It's entirely possible that I've missed that one all this time (or else it was broken every single time I've ridden). ***it's a move in the wrong direction*** Absolutely! I, for one, was pretty disappointed that the ride I expected was *not* delivered...and I waited for the better part of an hour to enjoy it. Sure, it was still "good", but when something is missing it really does detract... "OMG! Does TDLfan know about this?? ;-)" I'm sure he's complaining to his union rep as we speak.
The big book at the end has not opened or closed for years. But the honeypots have always bounced in Tigger's room for me!
Pooh-san is still one of the biggest draws in the park, with one of the consistently longest lines. Can't say that about either version of the Pooh ride in the US parks.
If the Pooh ride state side was the same as the Tokyo version would it be popular but I would doubt it would have the same huge lines. Pooh is marketed state side to babies and totterers while the Japanese have a thing for fat bears. Just think how popular a Duffy ride would be in Tokyo.
I've heard that argument a million times, but honestly it sounds like Disney apologetics to me. Maybe you're right, but it sure as hell would've been nice to find out. Instead we wind up with cheap garbage instead of the stellar attraction we *know* they're capable of. FWIW, I'm not Japanese, hate kawaii, and could give a rat's atoille about Pooh—but I think the attraction is incredible. It's easily in my top 3 "best theme park attractions ever".
As they build SWL, you can see the Pooh Bear show building. Why not spend a few million more to increase the size of the building and make the ride better. (or accidentally move a bulldozer over there)
A few million? In 2001, Pooh's Hunny Hunt was a $100 million dollar ride. The one in Disneyland cost $35 million. No park in the United States is going to dump $100 million (and likely more, now) into something that isn't a thrill ride. That's why we will never get Mystic Manor in a US park.
Rumor has it that the "battle" attraction for the Star Wars lands being built in WDW and DL will be a trackless family darkride on the scale of Disney's classics. I haven't heard a specific budget breakout for either of the rides, but I would expect that they're looking at $150+ million, which wouldn't even need to include the development costs associated with Hunny Hunt (and more recently Ratatouille/Mystic Manor, since the system is slightly different)
Since ILM is also working on the SWL Land, I expect one of the attractions to use the same technology like SDL's POTC does. But maybe that's going to be used for the Millenium Falcon ride. We rode Winnie Pooh at DL a few weeks ago and the vehicle didn't bounce. Should it bounce, or does that only the Tokyo Version? I think it WDW it didn't bounce either.
I'm not sure if I would consider the Avatar attraction thrill rides, but there Disney is investing a lot more than 100 million dollars.
The Anaheim version has a tilting/swaying/floating motion to the cars throughout, but it doesn't actually "bounce". The motion is actually pretty complex for a simple little darkride, but it also doesn't make a lot of sense or add anything to the storyline. I guess we're blowing in the wind during the Blustery Day scene, then floating on the water in the Floody Place, then...bobbing around the Heffalump room and the random birthday party? That attraction really doesn't make any sense, and the vehicle motion doesn't help any The main attraction will likely be considered a thrill ride, but there's also a slow moving boat ride that surely won't be. Considering the budget for the entire land is somewhere around $1B, it's not unreasonable to think that they're spending $100M on one of the rides Additionally, the short-lived Luigi's Flying Tires in DCA supposedly cost $100M, and it wasn't exactly thrilling. I don't think we've heard a price for it's also-not-thrilling replacement, but knowing how WDI operates I wouldn't be surprised if it was in the $50-75M ballpark