Al Lutz: Rockit Mountain failure to Launch?

Discussion in 'Disneyland News, Rumors and General Discussion' started by See Post, Apr 18, 2006.

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    Originally Posted By idleHands

    ^^ And I'm sure you'd be a lot more upset about it if you weren't so heavily sedated. 8^D



    (Another Tap quote from David St. Hubbins. You really need to watch this film!)
     
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    Originally Posted By spaceace

    That is the whole reason Rockit Mountian is not a go, no Spinal Tap. They can't fit Stonehenge in the mountain!By the way, the head that was lost in SM was the drummer from Spinal Tap, I think it was Stumpy Joe.
     
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    Originally Posted By Westsider

    If WDI did their job correctly and the asteroid was fully tested and ready to be part of the show....

    Then why has it just been sitting up there in the dark for the last year? Why don't they turn on the special lighting that makes it become visible, and part of the show? What are they waiting for?
     
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    Originally Posted By berol

    for the next drummer to drop
     
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    Originally Posted By oc_dean

    >>If WDI did their job correctly and the asteroid was fully tested and ready to be part of the show....

    Then why has it just been sitting up there in the dark for the last year? <<

    Because after it was tested in the Superstar Limo building it became jinxed???????
     
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    Originally Posted By Hans Reinhardt

    ^^^groan.

    LOL
     
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    Originally Posted By Dabob2

    <That is the whole reason Rockit Mountian is not a go, no Spinal Tap. They can't fit Stonehenge in the mountain!>

    The Stonehenge they actually got would fit easily. :)

    ("It was trodden on by a dwarf!")
     
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    Originally Posted By woody

    >>So you mean the couldn't have put it in an empty warehouse and turned off the lights before shipping it to Disneyland? Did you see the Everest show on the Discovery Channel? They built and programmed the yeti creature in Glendale, dismantled it and then shipped it to Florida. Again, there are elements of this story that just don't make any sense.<<

    I'm sure the lights work, but how it appears in Space Mountain is another thing entirely.

    Perhaps you should read Jim Hill Media. He mentions the problems with the Yeti animatronic after installation. The factory environment isn't the same as the actual environment. They will be more tests. And more tests.

    And more tests in the field.
     
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    Originally Posted By gadzuux

    >> RockIt Mountain is envisioned to be a _completely_ different experience from Space Mountain. <<

    This seems far-fetched to me. Just swapping out one soundtrack for another and lighting up some asteroid props and other effects isn't going to change the ride experience all that much.

    And another thing - "dark" is cheap. Dark costs nothing. It's overrated. If the rockit mountain 'experience' is substantaily better, why not just run that one instead?
     
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    Originally Posted By spaceace

    Dabob2, If you were up on all of your Tapness in 1992 durring thier Break Like The Wind Tour, They fixed the small Stonehenge. Now it is too big to get into the halls. Also see "The Return Of Spinal Tap".
     
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    Originally Posted By Hans Reinhardt

    "Perhaps you should read Jim Hill Media."

    Another unreliable source of information. Um, no thanks.
     
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    Originally Posted By trekkeruss

    <<Just swapping out one soundtrack for another and lighting up some asteroid props and other effects isn't going to change the ride experience all that much.>>

    If you re-read my post, I was merely speculating on the nature of RockIt Mountain.

    <<If the rockit mountain 'experience' is substantaily better, why not just run that one instead?>>

    Never said it was better. Just saying that perhaps the whole point of RocIt Mountain is that they would be able to offer a different ride experience without actually having to build a second coaster.
     
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    Originally Posted By TP2000

    Regarding the 30 minute changeover thing for RockIt Mountain, "Marcie" over at Mouseinfo has basically confirmed that it's true.

    Of course, since Marcie has a hangup about admitting Al Lutz was right about anything, she has come up with the same basic info Al had but spun it in a slightly different way, and is basically blaming WDI rather than Disneyland Maintenance for the 30 minute figure. She is also confirming Al's claim that this will be a Grad Nite only thing for the forseeable future.

    But whatever the case (and it's irrelevant for the paying customer standing in line which department or PowerPoint presentation is to blame exactly), the 30 minute figure to change Space Mountain into RockIt Mountain was "confirmed" by the "inside source" over at the Mouseinfo boards today.
     
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    Originally Posted By SIR at X-S Tech

    hmmmm.. watch for Disney to plan whole AP ticketed events based around riding Rockit Mountain. I can see it now...
     
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    Originally Posted By oc_dean

    >>>>>>>
    >>If WDI did their job correctly and the asteroid was fully tested and ready to be part of the show....

    Then why has it just been sitting up there in the dark for the last year? <<

    Because after it was tested in the Superstar Limo building it became jinxed???????
    86
    Hans Reinhardt
    Sat 4/22/2006 12:07p ^^^groan.

    LOL
    <<<<<<<<<<

    Hey ... tell me, what's gettin' older..
    DCA Nicknames or old SSL jokes? :~

    On second thought ... DON'T ANSWER THAT! :p
     
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    Originally Posted By Kayoss

    <<Rockit Mountain is much more like Rock n' Roller coaster, and therefore the experience is going to feature lots of brightly colored lights in a rock-concert atmosphere. In that kind of setting, where the illusion of outer space is no longer trying to be maintained (and cannot be maintained), light spill isn't a problem.>>

    This is the most accurate post on this subject I've heard on these boards. Although all this hubub about Rocket Mountain is more or less true, I'm confused myself as to why there's now a 30 minute changeover . All the things I've personally seen in the "Rocket Mountain" plans as currently built into the mountain is an almost instananous switch from 'day' to 'night' modes with, literally, the flip of a switch. More like 4 seconds for everything to come on. Certainly not 30 minutes.

    I think 30 min. would defeinitlely be the amount of time it would take to clear out the line, cycle the cars, etc.... but I had thought the original plan would be to just simply transition the ride at 6PM every night, as jarring/akward as the tranistion might be to those in line or (even more weirder, I'm sure) in the midst of riding.

    I liked that idea most, as it would be kind of fun to be a rider 'caught' in transition between the two modes. Maybe, as a bonus, you'd get to cycle though a second time. There's many ways to do this. It would be akward at first, but eventually accepted as simply 'part' of Space Mountain. The day and night modes.

    And yeah, I'll be one to second the opnion that I like Space Mountain dark, in 'normal' position just fine. But Rockin' Rollercoaster is fun in a garish way too. I see no harm in flipping the ride back and forth between the modes. How Disney decides to impliment this is quite interesting to watch...
     
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    Originally Posted By trekkeruss

    <<I had thought the original plan would be to just simply transition the ride at 6PM every night, as jarring/akward as the tranistion might be to those in line or (even more weirder, I'm sure) in the midst of riding.>>

    If I were in Disney's shoes, the way I would approach the transition would be to have a pre-show of sorts. When evening arrives, something like a DJ announcement would be heard in the loading area and throughout the queue, and also a progressive lighting transition would be seen in the queue areas inside the mountain. All the rockets be cleared from inside the mountain during the crossover, so no one would be riding when the change occured.
     
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    Originally Posted By leemac

    <<Of course, since Marcie has a hangup about admitting Al Lutz was right about anything, she has come up with the same basic info Al had but spun it in a slightly different way, and is basically blaming WDI rather than Disneyland Maintenance for the 30 minute figure. She is also confirming Al's claim that this will be a Grad Nite only thing for the forseeable future. >>

    I'm not surprised that he has said that. He has a tendency to be behind other web commentators (especially Al) these days. Also not surprised to hear a DL CM blame WDI for it. Heavens forbid if it was TDA to blame....
     
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    Originally Posted By leemac

    <<I had thought the original plan would be to just simply transition the ride at 6PM every night>>

    WDI did want the rockets to cycle empty whilst the switch took place. In light of how few cars are actually on the coaster at any one time it would not be hard.

    I still don't get the 30 minute claim (sounds the WMD issue again....). It sounds like TDA trying to justify why not to run with it now.
     
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    Originally Posted By fkurucz

    What also strikes me as odd is that "ToT 2.0" won't arriving anytime soon. Since the DCA ToT was build after MGM's, one would think that it would have inherited all the current features. Perhaps there might a better explanation, but lack of budget does sound plausible to me.

    Of of course, as a TDA "insider" (if not an outright shill) "Marcie" is unlikely to ever admit that budget is an issue.
     

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