Originally Posted By Jim in Merced CA <What ever happened to Walt's idea of a Hub, and his talking about "Museum feet"?> Right? Or any of the other concepts of 'Disney Theme Park Design 101'? Hub, weenie/icns, architectural transitions, berm, etc... It seemed to start out with the Main Street U.S.A. funnel concept, and then just falls on its face with plopping 'The Great Movie Ride' -- the park's only major attraction at the end of the street. And honestly, the same issues arose with Disney's California Adventure. It's sort of there -- and is getting better with the creation of Carsland, but when it first opened -- it was a bit slapdash. Kind of like the layout of Marriot's Great America in NoCal -- it's really bizarro.
Originally Posted By EPCOT Explorer >>>Right? Or any of the other concepts of 'Disney Theme Park Design 101'? Hub, weenie/icns, architectural transitions, berm, etc...<<< Agreed...It just makes no sense. Everything melds together. It doesn't even have the "right" MSUSA...There are those side streets to Sunset and Echo lake.
Originally Posted By HokieSkipper Personally, I like there's no hub-spoke for the Studios. I like the back streets and shoot offs to explore. Isn't Shanghai dumping the hub-spoke design as well?
Originally Posted By vbdad55 I tried, I really did. I go into each and every new show/attraction with a completely open mind, but LMA just....didn't do it for me. I'm not one for cars/stunts etc, so perhaps it was doomed to fail from the outset for me. well there you have it -- I hate onions, so the best onion soup in the world will not interst me... if one doesn't like something, that's cool..but it doesn't make something bad.
Originally Posted By FerretAfros I kind of agree with you on LMA. I enjoyed it, but half of that came from whatching my brother's reactions, since he's really into Indy cars and stuff. The other thing that made the show amazing for us is that it was misting through the whole thing, even raining pretty hard at a couple points, and they were still able to do all the stunts. There were several announcements that they might have to cancel the show early, so we were prepared, but it never happened. While I can definitely see how watching cars make tight turns on dry pavement is nothing special, seeing it in the rain for the first (and so far, only) time was pretty neat. I'm still not sure if I feel like I ever need to see it again though.
Originally Posted By EPCOT Explorer >>Personally, I like there's no hub-spoke for the Studios. I like the back streets and shoot offs to explore. Isn't Shanghai dumping the hub-spoke design as well?<<< They can do that with the Hub and spoke...There are quite a few little areas of the MK and even EPCOT that are off the beaten trail. They would be foolish to dump the design in Shanghai. It's the hallmark of MK and Disney.
Originally Posted By HokieSkipper <<They can do that with the Hub and spoke...There are quite a few little areas of the MK and even EPCOT that are off the beaten trail.>> Yea, but I enjoy the way the Studios is. I wouldn't want the design for any of the other parks, but I like it at the Studios, and I think I'm going to enjoy it at DCA as well.
Originally Posted By EPCOT Explorer >>>Yea, but I enjoy the way the Studios is. I wouldn't want the design for any of the other parks, but I like it at the Studios, and I think I'm going to enjoy it at DCA as well.<<<< I think it goes against what Disney Parks are supposed to be. It's not methodical...it doesn't work... Eh.
Originally Posted By HokieSkipper <<I think it goes against what Disney Parks are supposed to be. >> Disney parks are supposed to entertain, which it does.
Originally Posted By EPCOT Explorer >>>Disney parks are supposed to entertain, which it does.<<< In terms of purpose, yep. In thematic terms, it's supposed to be exactly that, thematic. The design isn't thematic... It's a mess. No transitions, no sense of theme. Again....eh.
Originally Posted By HokieSkipper <<In thematic terms, it's supposed to be exactly that, thematic. The design isn't thematic... It's a mess. No transitions, no sense of theme. >> If anything they tried to be more thematic with the design than any park before. they just let it fall apart.
Originally Posted By EPCOT Explorer >>>If anything they tried to be more thematic with the design than any park before. they just let it fall apart.<<< the only expansion that has made sense in DHS was Sunset. PixP, to some extent as well.
Originally Posted By HokieSkipper <<the only expansion that has made sense in DHS was Sunset. PixP, to some extent as well. >> Well, they were the only "expansions" so I don't know what you're getting at here.
Originally Posted By HokieSkipper The only one that added to the mess is LMA, because it basically destroyed the direction I felt the park was headed in. And the hat, but the hat is obvious.
Originally Posted By HokieSkipper AI is actually completely fine. it fits the theme very well. It just showed up 5 years late.
Originally Posted By EPCOT Explorer >>>AI is actually completely fine. it fits the theme very well. It just showed up 5 years late.<<< Agreed. Now it's "dated" in that sense...and crappy. they wasted the money on it, I believe.
Originally Posted By barboy2 ///Time to take that other empty Soundstage and add a second Toy Story Mania...... Very popular ride + empty Soundstages= A no briner (add a second ride)./// At first glance that sounds beyond ludicrous---especially coming from one who worked for imagineering--- but then maybe I don't fully understand what you're saying. It looks like you think identical TSMM twins are a good idea.
Originally Posted By barboy2 ///I honestly think TSMM should have been built with several more tracks/// And how many is 'several'? 8? 10? I could understand 2 but anything beyond that just doesn't seem workable. The Toy Story MM track and ride system is nothing like Star Tours where those 6 cabins/starspeeders don't travel very far on their respective tracks. I agree that TSMM's capacity was poorly planned and should have had twice the throughput like Soarin' or ToT.