Originally Posted By mawnck >>I'm not sure how you could get better at it. Are there controls of some sort?<< Al answers your questions here (about half way down): <a href="http://miceage.micechat.com/allutz/al042412a.htm" target="_blank">http://miceage.micechat.com/al...412a.htm</a> TL;DR - You make them move primarily by balancing and leaning.
Originally Posted By Dr Hans Reinhardt Wasn't there already a video released that showed this attraction in action? There must have been, because I remember remarking that it looks really dull and that I'll probably skip it unless the line is short.
Originally Posted By CuriousConstance Yes, remember it was when John Lasseter rode the ride with his kids or whoever? It was released by Disney.
Originally Posted By Dabob2 According to Al: "The good news is that several hundred front-line Cast Members have ridden Luigiās Flying Tires last month as part of earlier testing, and they all report that their skill got much better on about the third ride and they really had a lot of fun by the fifth or sixth ride." The bad news, he goes on, is obviously that it will take a lot of line-waiting for a line that is certain to move very slowly (being a "cycle ride" like Dumbo or MTP), to get up to your 5th or 6th ride. For a too-infrequent visitor like me, I'll definitely try it out (early in day, no doubt), and if I don't get the hang of it, I really don't know how much of my limited time I'll want to devote to subsequent rides so I CAN get the hang of it. For AP's who visit frequently, it might turn out to be a lot of fun, once they learn the ropes. At any rate, what we're seeing so far, apparently, is bad phone video of novice riders who haven't gotten the hang of the thing yet.
Originally Posted By HokieSkipper Yea, I had to laugh when I read, "It gets really fun on the sixth and seventh rides!" To me, that indicates a failure of an attraction. If you can't jump on and have fun right away, why bother? Sure, there are attractions like Buzz and TSMM where you get better as you play more, but they're still fun right off the bat.
Originally Posted By Dabob2 Well, I don't know. While it would be great if everyone was good at it from the first ride on, any time you design an attraction with some rider control, you're going to have this potential problem. It reminds me a little of those surfing simulators they have at some water parks and cruise ships. They look like a blast to me, but I know it can take several attempts before you get good at them. Now, you need no special skill to ride a waterslide. You do for the surfing simulator. So does that mean water parks shouldn't HAVE surfing simulators? I don't think so - if they're great fun for those who learn how to do it, why not? It would be great to hear from an actual cm who has gotten the hang of LFT, for some tips if nothing else. That probably can't happen at the moment, but eventually it should.
Originally Posted By HokieSkipper <<It reminds me a little of those surfing simulators they have at some water parks and cruise ships. They look like a blast to me, but I know it can take several attempts before you get good at them.>> Eh. Even there at least you have an adrenaline rush from the water rushing towards you and flopping through it. These are like molasses. On top of that, the capacity is apparently painfully low, which leads to high wait times. I shudder to think of all those people that will wait in hour+ lines for something they will barely be able to control.
Originally Posted By mawnck >>So does that mean water parks shouldn't HAVE surfing simulators?<< Do water parks have 2-hour lines for their surfing simulators? (Maybe they do. I'm not a water park guy.) >>Why is the video in that weird frame ratio? Who shoots video that way?<< iPhone users who don't know any better, for one.
Originally Posted By Dabob2 <Eh. Even there at least you have an adrenaline rush from the water rushing towards you and flopping through it. These are like molasses.> But that's the point; maybe they won't be once you get the hang of them. No question, the lines are likely to be terrible, and if it really takes 5 times or so to get the hang of it, that's an investment of perhaps 5 or more hours (averaging an early-morning dash to ride first thing, and a 2 hour wait). But considering some AP's will wait 3 hours for a parade or show they've already seen a dozen times... I bet you there will be people willing to do it. And might really like them once they learn them. Hard to say. <>>So does that mean water parks shouldn't HAVE surfing simulators?<< <Do water parks have 2-hour lines for their surfing simulators? (Maybe they do. I'm not a water park guy.) Dunno. The water parks I've been to didn't have any. I know some cruise ships, with their limited room, have ONE, which would obviously make lines get long pretty quickly. And they're advertised pretty heavily; I wouldn't doubt long lines.
Originally Posted By HokieSkipper <<But considering some AP's will wait 3 hours for a parade or show they've already seen a dozen times... I bet you there will be people willing to do it. And might really like them once they learn them. Hard to say.>> Well, I'm looking at it from a tourist's perspective (will be making my first DLR trip in November), the early reviews have taken the Tires off my list. No desire to waste time on an attraction I won't be able to handle on my first ride. For me, that's a fail.
Originally Posted By Dabob2 Well, you MIGHT be able to... I did this simulated skydiving thing in Vegas once (no longer open, but others exist). A lot of people couldn't get the hang of it the first time, but some could, and I was able to after about halfway through my time. Once I did, it was a blast. And like the tires, it involved getting yourself balanced over a column of air... so maybe I'll do better my first time than I figure. We'll have to see.
Originally Posted By believe this video was only one minute long. If you took a one minute video during the load/unload cycle of Dumbo, you'd think it was boring too. But look, people wait 60 minutes for Dumbo on a regular basis and think it's great. And please, iPhone users, shoot videos horizontally!
Originally Posted By Dr Hans Reinhardt "To me, that indicates a failure of an attraction. If you can't jump on and have fun right away, why bother?" Precisely.
Originally Posted By oc_dean Was it this complicated for the Flying Saucers? (I was 2, by the time it was demolished. a "little hard" for me to know)
Originally Posted By CuriousConstance "To me, that indicates a failure of an attraction. If you can't jump on and have fun right away, why bother?" Too many people would never give it a second chance if it wasn't fun the first time. I think that's one of the reasons why I have a lot more fun on Buzz Lightyear if I just sit back and look at the scenery around me. I'm not very good at the whole shoot and aim thing, and I would never ride enough to get good.
Originally Posted By Dr Hans Reinhardt "Was it this complicated for the Flying Saucers?" Probably. Something tells me that this got green lighted because someone at the top of the food chain was feeling nostalgic and thought it would be a good idea to bring it back. This is the same kind of sentiment that led to the return of the Subs when what they should have done is ripped the lagoon out and started from scratch. I hope they don't have another Rocket Rods on their hands with the Flying Tires.
Originally Posted By CuriousConstance Imagine being one of the people with the power to say yay or nay for deciding what's going to come or go in the parks?