Magic Mountain to close Colossus

Discussion in 'Disney Music' started by See Post, Jun 4, 2014.

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    See Post New Member

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    Originally Posted By Dabob2

    The video looks like 2 racing tracks... so does every train just do both of them?
     
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    Originally Posted By FerretAfros

    Yep, around 1:35 in the video, you see a train pass from the blue-colored tracks to the green ones, and start the cycle over

    It will be interesting to see if they're actually able to get the racing aspect of this to work. Too often a dual coaster is run out of sync (Matterhorn and Dueling Dragons are prime examples), which really cuts down on the amount of fun. I would think it would be especially hard to do with this set up, since it's more complicated than just releasing both trains from the station at the same time
     
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    Originally Posted By Jim in Merced CA

    Looks really cool - and fun!
     
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    Originally Posted By phruby

    It only seems logical they would build in the steel track. This has been done to other Colossus-type coasters that Six flags owns over the last could of years.
     
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    Originally Posted By TMICHAEL

    A coupole of corrections: The Matterhorn is NOT and never was intended as a dueling coaster. There is nothing to "sync" on the dispatch panel, It is just two tracks on the same mountain.

    Dueling Dragons/Dragon Challenge almost always raced each other. The lift hills are even computerized to weigh each train and adjust lift speed to ensure the "dragons" would interact with each other on the inversion elements. That was until some moron started throwing bolts from one of the trains at the other and injured two riders in separate incidences. That caused Universal to indefinitely stop the duel aspect of the ride.

    To make the new Twisted Colossus race, all that needs to be done is calculate the length of time it takes for train 1 to reach the first lift and for train 2 to reach the second lift and set the dispatch timer to run at that interval. Seems like they can easily run it this way as it looks like 4 trains can be on the circuit at one time: one in load one at unload and one on each lift. And with the "HIGH FIVE" element mid run, Six Flags will most likely try to keep it racing for at least the first year :)
     
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    Originally Posted By phruby

    We are talking Six Flags here. They would never run four trains at once. That's too much maintenance costs.

    Also we are talking about ride disbatch operators that recently learned how to drive and barely know how to do their jobs and are too busy talking to their friends to care about show experience. There is no way they would keep the racing element working unless it was completely automated and they were put under time constraints and watched by a manager.
     
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    Originally Posted By TMICHAEL

    <a target="blank" rel="nofollow" href="http://www.thecoasterguy.com/2014/09/28/twisted-colossus-pre-lift-track-hills/">http://www.thecoasterguy.com/2...k-hills/</a>

    Loos like a fun little twist to the start of Twisted Colossus.
     
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    Originally Posted By FerretAfros

    Wow, that's certainly an interesting alignment. I wonder how fast the trains will be going through that area; it seems like those dips and wobbles are in very quick succession
     
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    Originally Posted By TMICHAEL

    That's from the station to the lift. Same general speed as before, guessing about 25mph tops into the sharp right for the lift. Just an interesting combo of trick track and bunny hills.
     

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