My ideas for making DCA an awesome park.

Discussion in 'Disneyland News, Rumors and General Discussion' started by See Post, Jun 6, 2007.

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    Originally Posted By disneywatcher

    >> I said recently on the WDW board that after visiting DL and DLP in one month and then seeing the MK, I felt like I had gone from Saks and Neiman Marcus to Super WalMart. <<


    I guess that would mean DCA is sort of a variation of K-mart.
     
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    Originally Posted By BlueOhanaTerror

    >>>I guess that would mean DCA is sort of a variation of K-mart.<<<

    I'd say it's more Target. I'll actually shop in Target and not mind. Heck, they even have interesting underwear.

    K-Mart ... I'm always thinking there's a virus waiting to break out there.
     
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    Originally Posted By jonvn

    "To shoot for lower standards in anything creative is just sad"

    You have to shoot for what you can actually do. It's all a compromise. This isn't a perfect world, and nothing anyone ever does is going to be perfect.
     
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    Originally Posted By Spirit of 74

    <<I still think that opening-day DCA was better than opening-day Disney-MGM by a fairly wide margin.>>

    I was at both parks on their respective opening days. I enjoyed them both from the start.

    But I did feel Disney-MGM Studios was better because, as small as it was, it featured a very cohesive theme and was very well designed.

    The actual Studio Tour back then lasted over 90 minutes if I recall correctly.

    DCA had some great aspects on opening day, but also had some things (MuppetVision, parts of PP, the non-existant San Francisco area) that made you immediately realize that this park had been budgeteered very differently than any Disney park before.
     
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    Originally Posted By Spirit of 74

    >> I said recently on the WDW board that after visiting DL and DLP in one month and then seeing the MK, I felt like I had gone from Saks and Neiman Marcus to Super WalMart. <<


    <<I guess that would mean DCA is sort of a variation of K-mart.>>

    No ... it's a bit more upscale than that ... maybe Robinson-May before they closed shop.
     
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    Originally Posted By Spirit of 74

    "To shoot for lower standards in anything creative is just sad"

    <<You have to shoot for what you can actually do. It's all a compromise. This isn't a perfect world, and nothing anyone ever does is going to be perfect.>>

    I really don't know how to respond to this without getting in a circular discussion.

    Yes, you shoot for what you can do. But you try and do your best. Too much was compromised on DCA, which is why we got amazingly detailed shops with quality, unique merchandise yet sections of the park (most of PP, the San Francisco restroom area and Golden Gate 'replica' the monorail travels thru, parts of Hollywood Pics, and that huge sun thingee) that all reeked of 'let's just put anything in here and create a backstory for it.'

    As for perfection, I don't know any true artist who doesn't strive for it. So, yeah, it may be an impossible goal yet you try and get as close as possible.
     
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    Originally Posted By BlueOhanaTerror

    >>>You have to shoot for what you can actually do. It's all a compromise. <<<

    The compromise comes AFTER attempting what you can't achieve. That's true creativity.

    Imagineering has attempted many things, especially on Walt's watch, where there was no evident means of achieving the goal. The RESULT of attempting the impossible (a recurring theme in Walt's inspiring little epithets) is the elevation of any work or art.

    It's those who BEGIN with compromise that never really do anything to stretch the limits of what's been done.
     
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    Originally Posted By BlueOhanaTerror

    ...Another result, of course, is amazing the constituency/audience/viewer, as well as the innovators.

    The result is innovation itself. That's the spirit of invention, and the essence of creativity. No true artist shies away from a blank piece of paper.
     
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    Originally Posted By Spirit of 74

    <<Imagineering has attempted many things, especially on Walt's watch, where there was no evident means of achieving the goal. The RESULT of attempting the impossible (a recurring theme in Walt's inspiring little epithets) is the elevation of any work or art.>>

    Wasn't that basically what WED was charged with doing: creating the impossible?
     
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    Originally Posted By Skellington88

    I don't think its appropriate to compare Toon Town to FFF...Toon Town was designed to be a full fledged land with actual rides (Roger Rabbit, Toontown trolley) and rich themeing. FFF is just a playground area with very generic carnival attractions for todlers.
     
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    Originally Posted By ChurroMonster

    FFF gots to go!
     
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    Originally Posted By Sweeper

    I think the comparison between premium retail versus bargain retail is a good one because Disney prides itslef on being a premium brand. So people have certain expectations of premium brands. DCA didn't deliver a premium experience. As I said before DCA is a nice park. But nice is not premium. So after a billion or so will it be a premium brand? I would think that is the goal.
     
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    Originally Posted By BlueOhanaTerror

    >>>FFF gots to go!<<<

    I'll run the wheelbarrow, if you man the jackhammer.
     
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    Originally Posted By dlkozy

    >>>"and Golden Gate 'replica' the monorail travels thru, "<<<

    The monorail has never traveled thru the "Golden Gate replica" at DLR.
     
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    Originally Posted By trekkeruss

    Actually, it does:

    <a href="http://www.monorails.org/webpix" target="_blank">http://www.monorails.org/webpi
    x</a>%202/DLspec06.JPG
     
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    Originally Posted By trekkeruss

    Try this: <a href="http://tinyurl.com/ynqeoe" target="_blank">http://tinyurl.com/ynqeoe</a>
     
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    Originally Posted By dlkozy

    I must always be sitting wrestling with kids because I have never noticed that before.
     
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    Originally Posted By disneywatcher

    >> No ... it's a bit more upscale than that ... maybe Robinson-May before they closed shop. <<

    I'm not sure what is more ironic or humorous: Analogizing DCA to a department store that has gone out of business, or to a large retailer (K-mart) that is struggling to stay in business. Or comparing it to a rather successful chain store (Target), that while still generating good sales volume, nonetheless has a touch of mass-generic, bargain-basement Anycity-USA about it.

    Meanwhile, I guess Tokyo's DisneySea can be analogized to [insert name of a truly deluxe, truly luxury logo, brand or retailer here].
     
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    Originally Posted By jonvn

    "Yes, you shoot for what you can do. But you try and do your best."

    Of course you try to do your best. You do your best given the situation. And situations are never perfect. Da Vinci had to compromise on the things he did. Everyone does.

    The fact is that nothing Disney attempted was ever impossible. It was difficult to engineer some things, but none of it was impossible. Some ideas never came to fruition, but again, what was impossible about any of this?

    Basically what it comes down to is understanding reality. You have to compromise. SOmeone can come up with an idea that's lovely like "let's recreate the entire Sierra Nevada mountain range in full scale. That'd be really cool." Well, you can't. And you can't do a lot of things that are smaller, too.

    At a certain point, you have to cut. It's unfortunate that some people around are wound a little too tight here. They've spent years saying the same things over and over, and nothing has sunk in. When challenged, they get hysterical.

    Folks need to try and figure out that there just are limits. Be it in finance, engineering, or talent. The slagging off of DCA as it was has been utterly ridiculous the entire time, and is boring to read.
     
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    Originally Posted By Hans Reinhardt

    Maybe it's just me, but I'm hearing less and less from the repetitive DCA Sucks Brigade of late. It is interesting how much more interesting and intelligent the discussions have been in their absence.
     

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