Some musings.....

Discussion in 'Walt Disney World News, Rumors and General Disc' started by See Post, Feb 2, 2011.

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  1. See Post

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    Originally Posted By HokieSkipper

    D'oh!

    That's what I get for posting right as I wake up.

    And I guess I agree for the most part. There have been some treats thrown in with the bad stuff. Really, IMO, the only park that's had significantly bad additions consistently in the past 10 years is the MK.
     
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    Originally Posted By HokieSkipper

    Except for LMA and Dinorama. Those are two big stinkers.
     
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    Originally Posted By davewasbaloo

    funny, LMA and Soarin' are the only two additions at WDW I would rate in the last decade.
     
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    Originally Posted By HokieSkipper

    For me, E:E was really good to great before it started to fall apart. M:S is one of my favorites. TSMM is really, really good.

    And also, I can;t not count things like the HM refurb and the HoP refurb which actually made those rides better.
     
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    Originally Posted By davewasbaloo

    Well, we rode EE when it was 7 months old, and the only effects working were the projections. We were disappointed, and of course the height restrictions meant only 2 of the 5 of us in our party could ride. The antithesis of the Disney experience if you ask me.

    Mission Space was ok, but again excluded 3 of the 5 of our party, and the graphics looked old, even when the attraction was new.

    As for upgrades to existing attractions, I expect Disney to do this, they always used to. So I still stand by my assertions.
     
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    Originally Posted By davewasbaloo

    As for TSMM. I have not yet ridden it, though I have the wii game, and it is dull as dishwater. The attraction never sounded interesting to me, and it still does not. It seems even further redundant considering at least Buzz is a fully immersive 3D environment, and Buzz is one of my least fave attractions. Only MIB is the only worth while shooting game I have rideen (and I have ridden 12 different interactive shooting attractions across the globe).
     
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    Originally Posted By FerretAfros

    But TSMM is way more 3D than Buzz. Just look at the glasses! You don't have any on Buzz, since you're just looking at painted flats. Where on TSMM, you get amazing 3D projections, and only the occasional painted flat. Just try and imagine the Wii game in 3D, while riding through it. I know, it's insane. It's just too much to posibly imagine, It's a totally immersive experience!

    (please note the sarcasm)
     
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    Originally Posted By davewasbaloo

    Lol, especially as the Wii game came with the lame 3D glasses.
     
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    Originally Posted By Mr X

    ***Only MIB is the only worth while shooting game I have rideen (and I have ridden 12 different interactive shooting attractions across the globe)***

    <--thinks Dave will probably enjoy Monsters Inc in Tokyo, which shares some similarities with MiB.
     
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    Originally Posted By davewasbaloo

    I suspect I would, though I would rather they didn't bother with the flashlights in it.
     
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    Originally Posted By Mr X

    Having experienced it a few times, I'm of two minds with the flashlight thing.

    When I heard about it, and after my first experience on the ride, I didn't like it at all. BUT, one thing I noticed is that with so many passengers all around you enthusiastically opening up all the secrets, you can use it or not and pretty much catch most everything either way. Plus, it's somewhat fun to notice a hidden secret way far away and shine it open for others to see.

    Still, it is something of a distraction, and I'm not crazy about it on any of those type of attractions.
     
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    Originally Posted By EPCOT Explorer

    >>>As for TSMM. I have not yet ridden it, though I have the wii game, and it is dull as dishwater. The attraction never sounded interesting to me, and it still does not. It seems even further redundant considering at least Buzz is a fully immersive 3D environment, and Buzz is one of my least fave attractions. Only MIB is the only worth while shooting game I have rideen (and I have ridden 12 different interactive shooting attractions across the globe).<<<<

    The ride is fun, but there's not much to it. It's screens. Very cold.
     
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    Originally Posted By wahooskipper

    Kids are eating up that ride though. My kid would have ridden it multiple times if the line wasn't ridiculously long. With the technology of in-home gaming continuing to grow it makes it a challenge for theme park operators. I know the CEO of Cedar Fair has said his greatest competition at many of his parks is not other parks...but video games.

    I think TSMM is just a step forward with mixing ride and game technology. It is a bit "cold" but you cannot discount its popularity.
     
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    Originally Posted By davewasbaloo

    Reality TV, the Super Bowl and Walmart are popular too, doesn't mean I have to like it and often do lament their being.
     
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    Originally Posted By wahooskipper

    I don't disagree with you. But, while you and I can ignore reality tv and Wal Mart (I like to watch the Super Bowl), Disney cannot ignore what kids are "into" these days because they are influencing the vacation decision-making decisions at home.
     
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    Originally Posted By Mr X

    ***With the technology of in-home gaming continuing to grow it makes it a challenge for theme park operators***

    Maybe they should stop trying to make in-park video game type rides then, and provide something unbelievably unique you can't find anywhere else.

    ***I know the CEO of Cedar Fair has said his greatest competition at many of his parks is not other parks...but video games***

    I dunno about you, but for me no video game can compete with a ride on Splash Mountain or a Journey into the Kilimanjaro Preserve or fighting crime with Spiderman or going to Hogwarts.

    If they think that's their problem, I think that the problem is that they think that's their problem.

    They're NOT going to "build a better video game" with in-park rides. In fact, they mostly totally suck.

    What they CAN do is offer alternative, incredible experiences that kids CAN'T get from their little hand-held devices.

    Let's hope these park operators get a clue before we're all shooting lasers around Space Mountain and waving wands around Hogwarts to, let's face it, ultimately very lame effect compared to even a hand held playstation! ;)
     
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    Originally Posted By Mr X

    ***Disney cannot ignore what kids are "into" these days***

    Sure they can.

    And they should.

    Disney should be for the WHOLE family, not just some lame attempt to appeal to game-obsessed whos tastes will change 18 months from now anyway!

    Duh!
     
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    Originally Posted By Mr X

    ***Disney cannot ignore what kids are "into" these days***

    Sure they can.

    And they should.

    I'm going to take it even a step further and say, THEY MUST!

    If they don't, it will be the demise of the medium, because there's simply no way they can keep up with gaming with lame theme park attempts like they've tried so far.

    No, going with the trend on this one is idiotic. And will not help in any way, shape or form.

    It will only harm the already shaky brand and the original ideas that used to be so important.

    Disney needs vision, not "We can't afford not to follow this or that trend OMG!".

    Bah...give me an old fashioned, incredible e-ticket, and I'll betcha the kids will flock to it as well as everyone else.

    I've seen it with my own eyes, in Tokyo...quality will out, build it they will come, all that sort of thing.

    Then comes the "well that's only the way things work in Japan!" argument, but I don't buy it for a second.

    Build incredible, TIMELESS rides = people like em
     
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    Originally Posted By HokieSkipper

    Sorry guys, but TSMM is flat out fun. There's no other word to describe it.
     
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    Originally Posted By Mr X

    I'm sure it is.

    My main point is not against any particular attraction, per se, but against chasing trends in general. ;)
     

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